Sep 262013
 

New Environment and Hero Art!

Hey Dungeonfans,

It has been about two months now since the success of the Kickstarter. Since that time I’ve been showing off some improvements to the UI, controls, and other minor developments, but I’ve been keeping something under my hat. Now, the time is right. Check out some new art for Dungeonmans!

PS: Full Resolution Images can be seen here:

http://www.dungeonmans.com/images/september/

Look at that! Look at it!

Multiple new styles are coming into place!

Woo!

Awesome. If you want to see some of this in action, here’s a short video.

http://www.youtube.com/watch?v=cYEWQQq1LzE

UI Art Improvements

Take a look at what’s happened to the Masteries page. Now a single panel that slides in from the edge of the screen, it’s cleaner, condensed, and more flavorful without sacrificing any of the important information.

Here’s a WIP of the new health and vitals package. I’ll have this working in game soon.

New Concepts and Illustrations

Illustrations and new concepts that bring the world of Dungeonmans to life! Here’s an extended and improved version of Nick’s title screen, along with some sketches for a new piece he’s working on. It’s actually quite farther along than these sketches, but we’ll save that finished work for a later date.

Finally, I won’t have to keep this stuff wrapped up while streaming. I’ll be online soon (maybe today, kinda sore from recent dentistry) and we’ll be able to tour the new environments together live!

A New Art Direction for Dungeonmans

I’m delighted to announce that dear friend and veteran of 1,000 battles Jeramy Cooke has stepped up to the pump and will be directing the core of the new Dungeonmans look. Along with master Item Forgestress Lorraine Herrera and Grand Illustratio Nick Arnold, the future of Dungeonmans is looking better than ever.

As mentioned in previous updates, Jeramy was the very first artist to contribute to Dungeonmans, way back in the halcyon days of late 2009. His colorful and flavorful items and monsters are a big part of what drove me to keep pushing forward with the game and evolve past programmer art. He’s been excited about the project almost as long as I have, and it’s quite fortunate that time and circumstance have aligned in Dungeonmans’ favor.

Other News Part 1: Bonus Zircon Albums Reward!

Those of you who backed at the $25+ level will soon be receiving download codes for two of Zircon’s prior works! Full downloads, bursting with delicious beats and crescent aural freshness. This will be happening as soon as I can figure out how to wrangle these backer email addresses.

Other News Part 2: Indie RPG Bundle In A Box

I’ve squawked about this on Twitter and I’mma mention it here: 13 – THIRTEEN!? – Indie RPGs just sitting here, waiting for you to drop a Ventrilatte Frappom Coffee’s worth of coin and then run away screaming into your basement, playing a mess of games. Cool ideas from independent game makers, some great, others less so, but if you’re anything like me you love peeking into the mind of game creators and seeing the stories they have to tell.

http://bundle-in-a-box.com/

That’s all I got today. I hope you enjoy it! As always: questions, comments, concerns, lay ’em on me.

Jim

 Leave a Reply

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

(required)

(required)